Geometry Dash Firework is a top-tier 2.1 Extreme Demon-level super collaboration that climbed to the top of the Demon List in under 18 seconds. The level of difficulty is nearly entirely determined by how creatively you use your time. Witness an incredibly challenging level in a very positive environment, yet even among extreme devils. The level's epic nature creates an excellent environment for facing problems.
The level begins with a regular speed block. Even though this is the level's smallest portion, it's nevertheless fairly difficult to complete because of the numerous extremely exact timing requirements. When the player approaches the conclusion of the segment, the level speeds up three times. The following segment alternates between several speeds. It begins with a quick downward train curve before pausing for a moment in cube game mode. The level then accelerates again, and the player must do two tight double clicks. The player then takes a short train ride and moves the cube to the tight wave area.
The level continuously alternates between different speeds. Move swiftly in the train game mode before the player exits the cube portal. Enter the robot segment with accurate clicks. Following the chop wave section, players will move on to the double UFO phase. The player then taps a dash ball, which takes them to a ship area. They must fly upward and straight while avoiding multiple balls.
The player is propelled through the ball gate at the beginning of the drop before reaching the cube gate. To reach a short train with an upward dash and gravity gate. The player must do two accurate cube timings. Following the UFO's jump, a short cube cluster with a blue orb and a robot segment with three straightforward timings appear. The epic stage, which marks the level's climax, then welcomes the player. This is one of the most difficult train parts ever in a Geometry Dash level. Because there are so many orbs distributed throughout the game. Players must navigate exceedingly small, half-speed tunnels with near-perfect clicks.
Each level is a synchronized sequence of many combined movements. The player must alternate between dash timing and tight hops, resulting in a continual switch between half and regular speed. The level accelerates three times after the fourth dash ball, and the player shrinks in size. Control your movements well and successfully overcome challenges!