Geometry Dash Hyper Beam made a strong impression in the 'GDS Creator Contest' with its investment in very good wallpaper quality. Easy to see at the beginning and end of levels, the art is great. The animations are short but really smooth, and they fit the theme perfectly. The level is fast-paced, and with all the lighting effects going on, you can't see the block design clearly. This is one of the challenges players need to overcome. The overall design is simple but has enough detail to not feel out of place. It has small variations so that it is interesting to look at in each section.
The visual element created by the duo of Darwin GD and Yakimaru is truly impressive. The first part looks like a particle accelerator with strong movement combined with flashing effects of details. It feels great to watch a level with Sonic Blaster, but the drop has no waves.
Combining a variety of colors creates a dynamic and joyful space. The decor and colors make this level awesome. Highlights that create further depth are also based on lighting effects. The closer you get to the end of the level, the stronger the overload actually becomes. Players need to concentrate so as not to be immersed in the animation effects.
I really enjoy being able to learn at more than one skill level. Competitions really impress with the quality of the participants. Immerse yourself in a wonderful space while navigating moving icons. Familiarize yourself with mouse control with a space button for each gameplay journey.